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Friday, March 23, 2012

BLOBQUEST

So remember how I said I was working on DESCENSION? Well, I still am. I just got a bit distracted when I saw the Mini Ludum Dare. Anyway, the theme was "Doodles", and the idea was to make a doodle and base a game around it.
This was my doodle (Which I drew in 3 minutes):
So I made a game based on it, and this was how it turned out:
It didn't really come out the way I envisioned. The instant I uploaded it, I realized there were a million things that I should have changed about it. For instance, I didn't add any music, which could have made the game a lot better. Also, I'm not really happy about the graphics
.
But it has many positives. The ability to instantly upgrade your stats is interesting. Another thing I like about it is that you really need to think about your strategy in order to beat this.

Maybe I'm overthinking this. Either way, you can download it HERE. 

Sunday, March 18, 2012

Back to work!

So I'm still working on DESCENSION. I haven't been working on it as much as I should have been lately, but I'm back to working on it.

In other news, I figured out how to make different pages on my blog. So I made a page for my games.

Saturday, March 10, 2012

₱ΘɴḠ

I'm not sure how to describe ₱ΘɴḠ. It is a bizarre 2-player pong clone where something changes about the game every time the ball goes off-screen, whether it causes the screen to rotate or causes the ball to move weirdly. You can download it HERE.

Anyway, I'll probably release Descension next (I probably should've been working on that when I made this. Oops.), and then maybe something for the EGP.

Friday, March 2, 2012

Descension

So, I'm remaking my pirate kart game Seconds Left with better graphics, better jumping, better level design and better everything. I renamed it, so it is now called "Descension", which is a much better title (in my opinion anyways).

Monday, February 27, 2012

More Pirate Kart games

Yesterday, I talked about some of the games I made for the GDC Pirate Kart. Well, I made two more games after I posted that.
The first one is named Seconds Left, and it is a cruel platform game which forces you to go to the previous screen if you die, or if time runs out. I might actually improve it, and add more levels for it later, but until then, it can download it HERE.
The last game I made is called Two-Player Press-the-button to get more points! (shown above, yes that IS a screenshot) is a game about cheating. It's bare of any polish, but if you want to play it, it can be downloaded HERE

Sunday, February 26, 2012

Update + Pirate Kart


Heeding the advice of my friends, I updated the Minimalist Roguelike. Plenty of glitches have been fixed, plus it now has magic, stairs and high scores! The new version is available HERE.
In other news, I've been making games  for the GDC Pirate Kart. I've made four games so far, and they're all pretty stupid. Here they are:
Endurance breakout was one of the games I made. It is like breakout, except the ball moves really slow. It probably takes a half hour to beat this game, it's so slow. It can be downloaded HERE.

Choose Your Weapon is a short, joke game. It can be downloaded HERE.
HOLEQUEST is a game made with the text adventure engine I made. It would actually be kind of good if I programmed enough commands for it, and not the 30ish that I thought of. It can be downloaded HERE.
Virtual Staring Contest Tournament Edition is as stupid as it sounds. You can download it HERE.

Wednesday, February 22, 2012

Minimalistic Roguelike

For whatever reason, I decided to make a roguelike game. This roguelike game was made in three hours. It shows.

Anyway, it's not that great. But if you do want to play, you'll probably want to know what is going on. Use the arrow keys to move around (you're the guy in the center of the screen). Your health is shown on you(the closer you are to green, the more health you have) and you'll die if you run out of health. Monsters are represented by red, and will take away your health. Your goal is to collect all the coins in the level, which are represented by yellow squares. Blue squares are fountains of health, and will restore your health.

You can play the game HERE.

Saturday, February 18, 2012

Text adventure project

My next project is an old-school text adventure. I have big plans for it, so it probably won't be released for a while. 

In other news, I will probably be participating in THIS GAME JAM. It sounds epic, and I think I'd enjoy it.

Friday, February 10, 2012

Deharmonized released!

Deharmonized, formerly known as "Churchlike Reharmonized Shopping", has been released! You can download this bizarre and abstract game HERE. I don't expect people to understand it, but that's okay. It's less of a game and more of an experience, in my opinion.

Anyway, I'll start working on something awesome soon. Not sure what, but it will be awesome.

Sunday, February 5, 2012

Almost done...

Do you know this is? This is what it looks like to be ALMOST FINISHED with your abstract game. All I need to do is add some finishing touches, and a bizarre "ending".