Wednesday, October 3, 2012
Computer troubles
Due to my computer being horrible and breaking down, I will be unable to work on games for a while. I don't know how this will last.
Thursday, September 27, 2012
Assorted nonsense
I should really stick to one project. But I don't so here are some screenshots of upcoming games that may or may not be released in the near future.
This was made for the Mini Ludum Dare "Make a Not Game" event, but I never managed to finish it. Despite what it looks like, it DOES make sense when you're playing it.
This is a minimalistic game which gets more and more complex as you go on.
Also, I'm still working on Enlightenment. It's coming along excellently, at least in my opinion. It's going to be amazing.
Friday, September 7, 2012
Churchlike Reharmonized Enlightenment
This blog post is just an excuse to post this screenshot to post this screenshot from the Deharmonized sequel, which I named "Enlightenment", at least for now. Doesn't it look pretty?
Also, I finished the the piet mondrian game, but I've decided not to release it because it's horrible.
Monday, August 27, 2012
Ludum Dare Failure
So the theme for the Ludum Dare was "evolution". It's an excellent theme in my opinion, but I couldn't think of an idea for it. So I ended up making a game based on the paintings of Piet Mondrian for no particular reason.So I'll probably finish that, then go back to work on the Deharmonized sequel.
Sunday, August 12, 2012
...
I realize I haven't really updated this blog in a while, and I really should do so more often. Anyway, I'm currently working on the deharmonized sequel-thing. Also, Ludum dare #24 is coming up, and I'll participate in it, regardless of the quality of the theme. And now for something unusual:
Monday, July 9, 2012
???????????
Over the weekend, I got irritated with my current projects, and took a break. THIS puzzle game is what happened. It's different than any other game I've ever made, and I'm haven't decided if that's a good thing or not.
Anyway, I'm getting back to work on my projects. So yeah.
Monday, June 18, 2012
Stuff
I'm currently working on a game that was requested by a friend. It is called Derek Escapes the Pit! and it is about an idiot who falls into a pit and has a ridiculous jump height. I don't have a clue as to when it'll be finished, but hopefully before the summer ends.
Also:
Monday, June 4, 2012
Descension
Descension is finally finished! You can download it HERE. Wow, this took me way longer to complete than it should've, mainly because I got distracted by side projects. But it's done, and I glad that I finished it.
Anyway, it's a game which was based off this game that I made, which I thought could have been made better. So here we are. I think I made it a a little more difficult than it needed to be, but I think it's great nevertheless.
The music is a modified version of THIS, if you were wondering.
Saturday, May 19, 2012
Ludum Dare and GMC Jam results
The judging for Ludum Dare and GMC Jam ended recently. I got 29th place in the GMC Jam, in which I entered A Dying Curiosity. For the Ludum Dare, which I made Lost for, I got the following results:
So yeah. I'll finish Descension soon, I promise!
Tuesday, May 1, 2012
A Dying Curiosity
So the GMC Jam ended yesterday, and I made a game for it called A Dying Curiosity. You can download it HERE. It's about a tree. I was unable to implement all things I wanted to, but I think it's still worth a play.
For those of wondering about the title, it's from a haiku I wrote for school. It was:
As she watched with her
Dying curiosity
Snow drifted gently
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