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Sunday, March 31, 2013

Minimalist Roguelike Updated

I added some things to The Minimalist Roguelike. My friends wanted me to change the color of the coins so they would be more visible, along with some other things.

Full list of updates:
-Shooting stairs with magic makes them magic stairs!
-Coin color changed
-Dwarves added
-Level feelings added
-A few glitches were fixed
-Limited the amount of magic you could have at one time to 999

You can download the update HERE. Also, I'll probably release a game or two tomorrow.

Sunday, March 17, 2013

Press a key you would like to use

I finally finished this game. It's called Press a key you would like to use, and you can download it HERE. PAKYWLTU is somewhat inspired by a game called add special instructions, which adds a new keyboard key each level. My game is similar to that, only every key in my game is user-defined.

I'm very satisfied with how it turned out. I might return to it later, and add some sort of audio/music, and maybe a just few more controls. But that probably won't be any time soon.

Saturday, March 9, 2013

Descension Update + Other thing

I made a small update to Descension today. I noticed that only being able to use the up arrow key was the most common complaint (other than the difficulty) so I changed it so you can also use the space bar. There's a few other changes, but most of them are too insignificant to notice. If being forced to use the up arrow key didn't bug you, it's really not worth re-downloading. Otherwise, you can get it here.

Other than that, I'm still working on my many projects. I expect that my next release will be the game of ever-increasing complexity shown below. I'm really pleased with the way it's going and I'm very confident that it's going to be great when I finish it.